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March of the Machine #20
Non-foil
Foil
Uncommon
{2}{W}
Battle — Siege
Enchantment
Creatures you control get +1/+1.
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, create a 2/2 white and blue Knight creature token with vigilance.
None